[T3]Laser rifle
The laser rifle should be removed from the game. It doesn't fit with the other weapons, is overpowered, and is a pain in pubs.
In a game about skillfull weapons with complex leads, why is there a weapon that hits instantly, and with the proper zoom scripts is lead the same at 100m as 10000m. If you check my other thread on flag waypoints, the 1000m blind snipes would be solved by that, but still the problem exists. By allowing a player that's not near the carrier to still make a play, you diminish the role of the escort. A postiion I think we all agree needs to be strengthened. The only threats to a capper should be those that can be realistically engaged by his escorts. It's one of the most powerful weapons, as well as the easiest. It fires straight and takes none of your momentum. Also, it's very ping oriented.
It causes nothing but problems in pub play. In a match the capper would have escorts and a team of offense backing him up in general. However, in a pub, a flag dropped midfield will be hardly contested by the grabbing team, allowing for an easy return for the D. Stay at home sniper D is far too effective in pubs. On offense, O sniping is a pain in the ass that does nothing but annoy the defense.
Please remove this weapon from the game, it does nothing but detract from the experience.
The laser rifle should be removed from the game. It doesn't fit with the other weapons, is overpowered, and is a pain in pubs.
In a game about skillfull weapons with complex leads, why is there a weapon that hits instantly, and with the proper zoom scripts is lead the same at 100m as 10000m. If you check my other thread on flag waypoints, the 1000m blind snipes would be solved by that, but still the problem exists. By allowing a player that's not near the carrier to still make a play, you diminish the role of the escort. A postiion I think we all agree needs to be strengthened. The only threats to a capper should be those that can be realistically engaged by his escorts. It's one of the most powerful weapons, as well as the easiest. It fires straight and takes none of your momentum. Also, it's very ping oriented.
It causes nothing but problems in pub play. In a match the capper would have escorts and a team of offense backing him up in general. However, in a pub, a flag dropped midfield will be hardly contested by the grabbing team, allowing for an easy return for the D. Stay at home sniper D is far too effective in pubs. On offense, O sniping is a pain in the ass that does nothing but annoy the defense.
Please remove this weapon from the game, it does nothing but detract from the experience.