I'm having a problem with ColorGUI. I've never EVER had this problem before, so I dunno what the hell is going on, but maybe you guys do. SO... I was trying to make a border for my ChatHUD and health/energy bars just like before, and these are the steps I followed:
1: Took a screeny
2: Opened it in PSP7
3: Made a new layer
4: Drew my borders on the new layer
5: Switched back to the original layer
6: Flood Filled everything black so only my blue lines showed
7: Loaded Interface.pal
8: Flattened the image
9: Save it as a .bmp as blue_config.bmp
There, editing done.
10: Opened up MakeSkin+
11: Chose my orig. file from the menu
12: Moved slider all the way to the right, for trans.
13: Selected interface.pal from the list
14: Moved the new .bmp into my config, which was blue_config
And then....
15: Made the changes in bitmap.cs
16: Started up Tribes
17: Did exec("bitmap.cs"); in console
18: Hit Esc and went back to game, to see my screen shit brown.
19: Typed in tree();
20: Went down to PlayGUI, and opened up the BlueConfig menu
21: Changed the Bitmap drop-down menus to IDBMP_BLUE_CONFIG
( I believe they we're ControlID and BMP Tag)
And also checked the BMP Transparent tag....
But when I went back to my game, it just showed up like normal. Hmm. I new the bmp was over my game though, cause when I hit the "k" key I couldnt check or un-check my options, TELLING ME that something WAS over my screen.
Now......
I thought, maybe another bmp was messing it up? I checked the PlayGUI drop down list, nothing else was added except the BlueConfig that I just did. Hmm, maybe it was the BMP Transparent tick? Nope, if I un-check that, the whole screen goes black.
I've done this a million times before, I just dunno what the hell I did wrong this time. Does anyone know whats up with this? Plz help.......
1: Took a screeny
2: Opened it in PSP7
3: Made a new layer
4: Drew my borders on the new layer
5: Switched back to the original layer
6: Flood Filled everything black so only my blue lines showed
7: Loaded Interface.pal
8: Flattened the image
9: Save it as a .bmp as blue_config.bmp
There, editing done.
10: Opened up MakeSkin+
11: Chose my orig. file from the menu
12: Moved slider all the way to the right, for trans.
13: Selected interface.pal from the list
14: Moved the new .bmp into my config, which was blue_config
And then....
15: Made the changes in bitmap.cs
16: Started up Tribes
17: Did exec("bitmap.cs"); in console
18: Hit Esc and went back to game, to see my screen shit brown.
19: Typed in tree();
20: Went down to PlayGUI, and opened up the BlueConfig menu
21: Changed the Bitmap drop-down menus to IDBMP_BLUE_CONFIG
( I believe they we're ControlID and BMP Tag)
And also checked the BMP Transparent tag....
But when I went back to my game, it just showed up like normal. Hmm. I new the bmp was over my game though, cause when I hit the "k" key I couldnt check or un-check my options, TELLING ME that something WAS over my screen.
Now......
I thought, maybe another bmp was messing it up? I checked the PlayGUI drop down list, nothing else was added except the BlueConfig that I just did. Hmm, maybe it was the BMP Transparent tick? Nope, if I un-check that, the whole screen goes black.
I've done this a million times before, I just dunno what the hell I did wrong this time. Does anyone know whats up with this? Plz help.......