T:A Brute Update - Staying Alive

Got Haggis?
05-21-2012, 12:09

05-21-2012, 14:23
:picard: :picard2: Ten bucks its bugged and op out the door.

05-21-2012, 14:29

The Greatest
05-21-2012, 18:07
lol... dude was intentionally missing with the plas gun to show that it didn't have the giant retarded hit box that the raider's had when it came out

Got Haggis?
05-21-2012, 23:43
Added 3 new weapons for the Brute class:
The Gladiator fires a charged round that sticks to walls and releases multiple shockwaves. Detonates instantly in a focused blast if it hits an enemy.
The Plasma Cannon is the big brother to the Plasma Gun, firing balls of energy that explode on contact.
The Survival Pack increases maximum energy pool by 15, and can be modified for extra health and run speed, and energy regeneration.
The Rage Perk now grants 35% mass reduction against knockback while the player is enraged. (More powerful disk jumping).
Increased the distance from the flag the Rage Perk will activate by 33%.
Added an invulnerability timer to vehicle spawns, 2.25s from the time the vehicle spawns in.
Reduced collision size on Raider***8217;s Plasma Gun projectile by roughly 12%.
Reduced damage on Infiltrator***8217;s Jackal by roughly 4%.
Increased damage on Soldier***8217;s Proximity Grenade by roughly 3%.

Additional Items

Fixed an issue in which some accolades were not showing up on the Profile screen.
Fixed an issue in which a deploying mine could be detonated obsolete by their owner.
Fixed an issue in which players could lose weapons when placing a deployable in certain high-lag situations.
Fixed an issue in which players in a passenger seat could be teleported into a vehicle they spawned, breaking several gameplay mechanics.
Fixed a bug in Team Deathmatch in which you could spawn on a ***8220;third***8221; team.
Fixed an issue where players with the Pilot perk equipped could change teams instantly while they were in a vehicle.
Fixed an issue in which the game console could open while you were in the in-game web-browser.
Fixed an issue where swapping the Saber Launcher to a Repair Tool was still trying to target other players.
Players can only suicide once every five seconds.
Fixed an issue where deploying mines and then walking over them was causing them to explode.
Fixed an issue where the flag could sometimes ***8220;hop***8221; as it came to a stop when thrown on a hill.
Fixed an issue where sticky projectiles could stick and explode targets differently between server and client.

05-22-2012, 00:39
Wonder how good the Gladiator is at clearing the flag stand.

Plasma Cannon and Plasma Rifle should have same ROF (preferably the Cannon's).

Diablo Escobar
05-22-2012, 08:46
wait there's some really interesting stuff in there, particularly around the rage perk

06-07-2012, 06:41
It deals massive damage as a skill-shot - T:A Rep on Gladiator

There's no skill in a weapon that:
- Fires 3 shots at once.
- All shots have massive splash damage.
- Sticky projectile that attaches to walls.

This + Plasma Cannon is a pretty obvious PAY2WIN strategy from HiRez.

06-07-2012, 10:22