Tribes Talk

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  1. Are there any plans to release promotional products?
  2. [T:V] Questions about Mortar Spam
  3. T:V uva videos.
  4. How would it effect gameplay...
  5. Help I Still Wanna Play T2
  6. Auto-flag returns to prevent stalemates
  7. idea for tracked vehicles on particular terrains
  8. T:V Horses
  9. Where can I get the POTD hud/gui ?
  10. The END all BE all T:V rifle fix!!!!
  11. masteringunreal.com
  12. Tribes 1 demos
  13. Does T:V really need a chaingun?
  14. give us hand to hand combat weapons in T:V
  15. Sniper rifle's suck 50% of the time
  16. Weapons physics Question
  17. Sierra members whom are going to UVA, please read.
  18. Running T1 (as a client) behind a firewall without admin access....
  19. So what's comming out that Tribes Vengeance has to fight against?
  20. Tag system for T:V
  21. Browser woes
  22. pub helper?
  23. assets for T:AA?
  24. NEED HELP: Problem Patching Tribes to 1.11 on WinXP
  25. If T:V fails T2 style...
  26. A comment about system specs...
  27. Fav Servers
  28. Tribes 1 wont run in OpenGL
  29. Tonight on Crossfire... Mods versus.. well, you
  30. Shoutcasting... again?
  31. Crazy Idea...3-team CTF
  32. If T:V netcode is (basically) Unreal Netcode, could we have tickrate 30 default?
  33. T:V Gameplay/weapon/pack ideas & discussion...
  34. When T:V fails...
  35. Houston Vehicles RevMod2
  36. Let's list the.... "can only end badly" ??
  37. Most balanced T2 mod?
  38. Statistics versus Individual Score
  39. Command Console
  40. I have an idea
  41. [T1] base folder
  42. T:V [Observer Pool]
  43. [T2] LakRabbit
  44. [T:V] How should vehicles be implemented?
  45. [t:v] jetpack idea
  46. Let's list the fuckups of T2
  47. TR in T:V
  48. Voice binds that should be added back in T:V
  49. Ballpark estimate of System requirements for T:V?
  50. T2 - Is there a good teammate/buddy HUD?
  51. Please don't take my SL away!
  52. T2 Server question
  53. [T:V] The little things you'd like.
  54. [T:V] City SS -- I can actually see vehicles being fun here
  55. Could we get some new screen shots please
  56. [T:V] June Movie?
  57. Napalm Bomb
  58. T1...enabling custom skins for the server?
  59. Admin features and player profile
  60. T:V - XMLTools (or something like it)
  61. [T:V] Targetting Laser
  62. peer-to-peer tribes
  63. [T:V] Any updates from the scripting community?
  64. Tribes: Vengeance featured in PC Gamer
  65. New Weapon Type Idea
  66. How secure is the unreal engine against...
  67. Question for Tribes2/Ut2k3 super moders
  68. Idea about missile luncher and flares
  69. Excerpts from an old "Tribes 3" thread
  70. weapon animations for tv
  71. [T:V] Water? Lava?
  72. [T;V]Tournament Mode Features
  73. HOw about no one kill weapons in T:V
  74. [T:V] Include a sweet practice mod (with pics and ideas) a little long though :)
  75. t1 map im making
  76. Thrax, I have a request...
  77. What Do The Original Devs Think?
  78. [T:V] Different idea for starting game
  79. [T:V] In-game bug reporting...
  80. Server Connect Request for T:V
  81. [T:V] Voting GUI
  82. [T:V] Incorporating engine updates from Epic/Infogrames/Atari?
  83. No Interpolation variables in T3 please
  84. [T:V] Idea... for start of matches etc.
  85. [t:v] T:vtv ?
  86. [T:V] Floating Bases
  87. Hey Thrax and dev team guys
  88. What if T:V isnt.....
  89. T:V Files database section
  90. I want a Bruce Campbell voice!@#
  91. chaingun difference between tribes 1 and 2?
  92. [T:V] When Does the Meta Start?
  93. [CGM] Bad Reflections
  94. [T:V] Cluster....
  95. T:V - We need a move like the down button in Tetris
  96. So long, & thanks for all the fish...
  97. Rewindable Demos
  98. T:V voice binds
  99. Stations, inventory, generators, deployables.
  100. PC specs for T:V screenshots machine
  101. Blood Eagle Decapitator
  102. when will beta be?
  103. Customizable Armour Idea
  104. T:V excited or no? how does the outlook... look?
  105. [T:V] Movement Keys on Keyboard
  106. Releasing Skinning tools and models befor release Thrax Panda ?
  107. Game Server Rentals
  108. Water.
  109. T:V.... how are vehicle bays going to work?
  110. [T:V] Jumps, Jets and Alt Fires oh my!
  111. [T:V] The "i want the vertical disc launcher back" thread
  112. Nonentity's insanely cool idea for a game
  113. So who was the model for Julia?
  114. Idea for a Faq and Learning Gameplay
  115. Bring on the Julia swimsuit screenie......
  116. Awnser to no missle launcher?
  117. T:V idea with Aussie flavor
  118. [T:V] Single Player Bosses
  119. [T:V] Spawn?
  120. t:v, more direct connections to team!
  121. Overdoing The T:V hype?
  122. Best stunt in Tribes or Tribes 2?
  123. [T:V] Naked, Light, and Heavy + secret weapons!
  124. Game of all games
  125. T:V Blaster
  126. T:V Engineer armor
  127. [T:V]Repair Pack
  128. T:V Sniping
  129. T:V must include....
  130. [T:V] Unedited.
  131. Marweas's secret project = that Starsiege T:V mod?
  132. [T:V] Dynamic Terrain?
  133. [UVALAN5] Tribes Council
  134. Rear view mirror
  135. [T:V] Special 'Moves' -> Flag passing/grabbing
  136. TAC2 Needs A US server
  137. [T:V]Beta News?
  138. Let's all pitch in and buy Thrax, Marweas, and Menzo a Group Lap Dance.
  139. [T:V] Sensors work, they've just been implemented unimaginitively
  140. [T:V] Say it ain't so
  141. [T:V] Vehicles
  142. [T3] My camera theory
  143. [T3] Medium armor
  144. tribes leaving TWL 10v10 ladder
  145. T:V Rules of combat
  146. oops
  147. Some math for rilke
  148. Some Math for Thrax
  149. Hey Sierra, Release T2 Gold For Free Public Download
  150. [T:V] Getting folks to the right server
  151. T2: When will authorization servers be back up?
  152. T:V Bridges
  153. Who is HolidayRepeater?
  154. [T1]Need a Server (base, a few changes)
  155. [T:V] Music... Who do you think should compose?
  156. [T:V] Burner + Sword
  157. [T2]Ultra XL
  158. T1: Connection settings
  159. [T:V] Red jack
  160. [T1] Relese the Source Petition.
  161. [T:V] Leave Some Variety
  162. [T:V] Are we up to this stage of gaming yet? [Voice recognition]
  163. [T:V] request for change
  164. T:V - Linux port?
  165. Ed Orman speaks!
  166. [Tribes in general] Just a friendly reminder...
  167. Buildings
  168. Deplyable sensor jammers
  169. remember T:V devs, this mentality = bad
  170. [T:V] Fixing Pubs?
  171. [T:V] Pack Idea
  172. [T:V] Weapon Models
  173. T1 Rabbit Files
  174. T:v Hud
  175. News: CGM Covers Tribes
  176. Now for something important: Disk or disc?
  177. T:V - Disc-Jumping? (Sorry if repeated)
  178. [T3]Elevators and Grav tube thingies
  179. Wall jumping
  180. [T1] Config Search
  181. T:V - Skinning
  182. Ken Levine speaks
  183. T:V Boundary
  184. T : V : Antigrav gun?
  185. removing out of boundries for t1 pubs?
  186. chaingun
  187. T:V ruminations from the office (aka my bathroom)
  188. [T:V] Barrels
  189. [T:V] We won't have a rewind for demos, but what about chapters then?
  190. rec to avi?
  191. [T:V] Request for gametypes
  192. [T:V] ChainGun Resolution
  193. Whens the T:V site launching?
  194. T:V -- Clientside Scripting Idea
  195. [T:V] Concept for the CG (If there is a cg)
  196. Tribes: Vengeance Q&A 2
  197. flight
  198. T:V Client-Side Hud Customization
  199. Just reinstalled Tribes 1
  200. Anyone else think an open beta is a bad idea?
  201. [T3] No one will like it
  202. [T:V] [T2] Ban Missile Launcher
  203. T:v No Scripting = No Purchase
  204. Superman uses strings to fly.
  205. Commo tower
  206. [T:V] 64 Bit Instructions and other server stuff.
  207. [T:V] FPS Question/Idea
  208. [T2] LAK Rabbit
  209. [T:V] Personal Victory Music
  210. STG: T:V Mapping FAQ
  211. [T:V] Packaging ideas
  212. T2 gametypes
  213. [T:V] Competitive Team Size (revisited?)
  214. [T:V] Flag-Discing...
  215. [T:V] Peacefull mod
  216. Thrax Speaks
  217. [T:V] "Completely different armor models per Tribe"
  218. [T3] T1 Prefabs
  219. Dev Q&A Underway on Bittah.com
  220. [T:V] Alien Creatures
  221. [T:V]Gore and Death
  222. [T3] Shields on Items in T3
  223. T3 not T:V
  224. [T:V] All the small things
  225. [T:V] Child of Mine Disc Thread: Replace Mine Disc Here!
  226. T:V - Solid projectiles (i.e. you can blow them up)
  227. Lighting
  228. T:V A Base Idea
  229. Body Block + Ragdoll Physics?
  230. Mandatory Flag thread
  231. Tribes4: 1+1=3
  232. Idea about turret control
  233. [T:V] Single Player Story -- I know there's not a lot to talk about but...
  234. [T:V] The Secret Cameras Speculation Thread
  235. [T3] Non-3d Command Screen
  236. News: Vengeance IRC Chat
  237. [T3] Official 'active invy' thread
  238. [T:V] No browser?
  239. [T:V] Akimbo Heavies
  240. [T:V] The Mandatory Mine Discing Thread
  241. [T3]Have it your way
  242. T:V Skiing: Houston, we have a problem.
  243. News: T:V FAQ
  244. T3 Skinning
  245. Q&A with TV Devs on bittah.com May 7-13th
  246. [T:V] I know there's an online petition out there
  247. [T:V] Don't kick the new guys :/
  248. [T3] InGame HUD/Interface
  249. [T:V] Client-side scripting?
  250. Jump Gates