Latest Front Page News

Tribes and InstantAction: Updated - March 17, 2009

Submitted by: abc @ 10:01 PM | Saturday, August 29, 2009 | (url: http://blog.insta...)

Remember Tribes? The original jetpack shooter? Yeah, you probably know what game I'm talking about.

Well Tribes is coming back! We have obtained the IP for the entire Starsiege Universe including Tribes 1. We'll be showing Tribes 1 off at GDC this next week in San Francisco, so if you will be there, be sure to stop by our booth and check it out.

You know you want to read it all ...

InstantAction Brings Tribes To Your Web Browser

Submitted by: BugsPray @ 01:05 PM | Tuesday, March 17, 2009 | (url:

"When browser-based gaming destination first announced GarageGames' Fallen Empires: Legions, people immediately started calling it a browser-based Tribes. InstantAction would rather we call it the spiritual successor, especially now that they've got an official web-based version of Tribes on the way. The new web-based version of Tribes will feature enhanced graphics, thanks to InstantAction's powerful browser-based gaming tools, along with better modding options.

Visitors to the Game Developers Conference in San Francisco next week will be able to get their hands on a playable version of Tribes, while learning how InstantAction managed to deliver an updated version of the game in web browser format.

(Screenshots in article)"

InstantAction To Get In-Game Commerce Via Live Gamer

Submitted by: Got Haggis? @ 11:01 AM | Tuesday, February 26, 2008 | (url: http://www.gamasu...)

GarageGames and IAC have announced a new partnership with Live Gamer to bring in-game commerce to its new 3D web-gaming initiative, via the latter's publisher-supported, secure platform for real money trading of virtual property.

The Next Tribes?

Submitted by: BugsPray @ 10:07 PM | Wednesday, January 16, 2008 | (url:

Want another Tribes game? It's looking like Fallen Empire: Legions might scratch that itch, a title by GarageGames, a company founded by four ex-Dynamix (Starsiege: Tribes developer) employees. Fallen Empire appears to be at least somewhat similar to Tribes, mostly because of its visual style and because it apparently has jetpacks. It'll be made available through InstantAction, a service that lets players play 3D action games in web browser. We didn't have a chance to play, but did get the opportunity to lob a few questions at Tim Aste, project director for Fallen Empire: Legions to get a basic sense of what the game is and how how it will work.

Multiplayer FPS confirmed by Garage Games for InstantAction

Submitted by: FalseMyrmidon @ 08:16 PM | Monday, November 19, 2007 | (url: http://www.tribal...)

Still not 100% confirmed (supposedly it could still randomly turn into Marble Blast Extreme) but it is from a GG employee. Also no confirmation on whether it has Jetpacks or not.

you probably saw some of those interviews Josh Williams did where he said we were doing a online FPS game for InstantAction. He is a jerk for that, but he was correct.

I'm working with a team of 5 core people, plus a few other employees part-time on this and other stuff, and a few external contractors. We aren't doing anything huge, just a fun online game, similar in size to something you might see on Steam. We plan on doing lots of open beta stuff as IA gives us a lot of cool upsides. We plan to make the game very open and mod-able once we have the core done, user content, etc.

Instant Action Q&A at Gamespot

Submitted by: FalseMyrmidon @ 07:06 AM | Thursday, November 8, 2007 | (url: http://www.gamesp...)

GS: So once people get into these games, how are they going to be paying?

JW: For some games, we might just stick with the unit sales thing where we're charging $10, $15, $20 or whatever it is for a title. If we're updating a game all the time, and it makes sense for that particular game, then we can do subscriptions.

GS: So with that rumor circulating of GarageGames working on a game in the vein of Starsiege Tribes, InstantAction is more geared toward these type of gamers. Have anything to say on that game, by the way?

JW: We're still sticking with our official "no comment" response for now. But, we are working on a FPS, and that's all I'll say for now.